Every Unity Network Task Explained
Unity is not just one thing your phone does in the background. It is a collection of distinct network tasks, each designed to verify a different aspect of global telecom infrastructure. Some tasks run passively. Others require a SIM card. Some are already live, and a few more are rolling out or in development.
If you operate a Unity license (or you are thinking about getting one), understanding what each task does, what it earns, and what it requires is essential to maximizing your returns. This guide covers every Unity network task currently available and upcoming, with links to our deep dive guides where they exist.
Think of this page as your central reference. Bookmark it. We update it as new tasks launch.
Unity Task Overview: The Complete List
Here is every Unity task at a glance. Below, we break each one down in detail.
| Task | Type | Earnings | Requires SIM | Status |
|---|---|---|---|---|
| Connection to the Unity Network | Passive telemetry | 0.20 to 0.40 UPS/day | No | Live |
| CLI Testing (Caller ID) | Active verification | 0.2 to 2 UPS/task | Yes | Live |
| SMS Testing | Active verification | 0.2 to 2 UPS/task | Yes | Live |
| Sender ID and Content Testing | Active verification | 0.2 to 2 UPS/task | Yes | Live |
| Scout | Route discovery | Higher than standard (alpha: 100+ UPS seen) | Varies | Rolling out |
| Runner | Route validation | Fixed UP credits per validation | Varies | Rolling out |
| Connectivity Verification | Signal mapping | TBA | Likely | Upcoming |
| WiFi Only Task | WiFi specific | TBA | No | Upcoming |
| SIM Only Task | SIM specific | TBA | Yes | Upcoming |
1 UPS = 1 USD. All earnings are paid from carrier and enterprise service fees, not token emissions.
Connection to the Unity Network (Live)
The Foundation Task
The Connection task is the first task every Unity license runs and the only task that requires zero configuration. The moment your device connects to the internet with the Unity app running, it begins collecting passive network telemetry: signal strength, latency, connection reliability, carrier identification, and timing data.
This telemetry feeds into six categories of network verification: call quality, fraud prevention, routing accuracy, connection reliability, spam detection, and latency performance. Your device measures what the telecom infrastructure around it is doing at any given moment, and that data gets cryptographically hashed and recorded on chain.
Earnings: 0.20 to 0.40 UPS per day (~$6 to $12/month)
Requires: WiFi or mobile data. No SIM needed.
Effort: Zero. Fully passive.
Devices on mobile data tend to earn slightly more than WiFi only devices because they can measure cellular network metrics that WiFi connections cannot capture. But WiFi alone is perfectly viable.
CLI Testing: Caller ID Verification (Live)
Verify Calls Are Reaching Their Destination Accurately
CLI stands for Caller Line Identification. When your phone runs a CLI test, the Unity network sends a real test call to your device. The app automatically receives the call, records the caller ID information that arrived with it, and reports back whether the data matches what was originally sent.
This catches caller ID spoofing (a major telecom fraud vector), routing errors that misdeliver calls, quality degradation across carrier handoff points, and revenue leakage from unauthorized third party routing.
CLI testing is especially valuable for international routes, where a single call might pass through five or six carrier networks before reaching its destination. At each handoff, there is a chance for quality degradation or data manipulation. Your device catches what centralized monitoring probes miss.
Earnings: 0.2 to 2 UPS per task
Requires: SIM or eSIM with verified phone number
Effort: Automatic once enabled. No manual interaction needed.
SMS Testing: Message Delivery Verification (Live)
Verify Text Messages Are Delivered Intact
SMS testing works like CLI testing but for text messages. The Unity network sends a test SMS to your device, and the app reports back metadata about the delivery: did the message arrive, how long did it take, was the sender ID accurate, and was the content intact?
The global SMS ecosystem is fragmented. A single text message might pass through multiple aggregators, gateways, and carrier networks. Each intermediary can delay, modify, or silently drop messages. For enterprises that rely on SMS for authentication codes, appointment reminders, and transaction alerts, reliable delivery verification is worth paying for.
Earnings: 0.2 to 2 UPS per task
Requires: SIM or eSIM for SMS reception
Effort: Automatic once enabled.
Sender ID and Content Testing (Live)
Catch Altered Sender Names and Modified Message Content
This is the newest live task, launched in early 2026. It focuses specifically on two problems that cost enterprises the most money in the messaging ecosystem:
- Sender ID manipulation: Did an intermediary network change the sender name or number? This breaks brand recognition and triggers spam filters.
- Content alteration: Did the message text arrive exactly as sent? Some networks inject advertising, shorten URLs, or break character encoding.
To enable this task, restart your Unity app and look for it in the task list. It runs automatically once toggled on.
Earnings: 0.2 to 2 UPS per task
Requires: SIM or eSIM
Effort: Automatic once enabled.
Scout and Runner: Route Discovery and Validation (Rolling Out)
Map and Maintain the Global Telecom Grid
Scout and Runner are the biggest addition to Unity’s task roster since launch. These are third party tasks provided through partnerships with major telecom companies (indirectly through third party providers), and they represent a step change in earning potential.
Scout tasks turn your device into a telecom route explorer. Your phone discovers and verifies telephone numbers and network paths that have not been tested before. It dials verification numbers across carriers and regions, records whether connections succeed, measures quality, and reports the findings.
Runner tasks take Scout verified routes and re-test them on an ongoing basis. Telecom routes are not static. A path that worked yesterday might degrade today. Runners catch these changes before they affect real customers.
During alpha testing, some operators saw 100+ UPS from Scout and Runner work. 88% of alpha applicants applied for both roles. The rollout is happening in cohorts, with additional participants being onboarded in waves.
Earnings: Significantly higher than standard tasks. Fixed UP credits per Runner validation.
Requires: Active license in good standing. Tasks are assigned automatically.
Effort: Automatic. No separate opt in required.
Upcoming Unity Tasks
Unity has several additional task types in development or preparation. Here is what we know about each:
Connectivity Verification
This task will measure cellular signal strength in your area, creating a ground truth coverage map. Unlike the Connection task’s general telemetry, Connectivity Verification specifically targets signal quality measurement at your device’s location. This data helps carriers validate their coverage claims and identify dead zones.
Likely requires: SIM card for cellular signal measurement
Status: Listed as upcoming on community sites
WiFi Only Task
A dedicated task type designed specifically for devices without SIM cards. This acknowledges that many operators run Unity on old phones connected to WiFi only. Instead of those devices being limited to just the Connection task, the WiFi Only task will give them additional earning opportunities that do not require cellular connectivity.
Requires: WiFi connection only. No SIM needed.
Status: Planned for near term rollout
SIM Only Task
The counterpart to the WiFi Only task. This will provide additional verification work that specifically leverages your device’s cellular connection and SIM capabilities. Operators with SIM equipped devices will get access to this task in addition to the standard CLI, SMS, and other SIM based verifications.
Requires: Active SIM or eSIM
Status: Planned for near term rollout
Need a Unity license? Browse available lease codes with operator details and reward splits.
View Available LicensesHow All Tasks Work Together
Unity tasks are not isolated. They form a layered system where each task type builds on the others.
The Connection task is the foundation. It keeps your device on the network and produces baseline telemetry data. Without it, no other task can reach your phone.
CLI, SMS, and Sender ID testing are the active verification layer. These tasks use your device’s ability to receive real phone calls and text messages to verify that telecom routes are working correctly. They require a SIM card and produce higher value data than passive telemetry.
Scout and Runner are the discovery layer. Instead of testing known routes, they find new ones and keep them validated over time. This is the highest value work because it expands the network’s coverage into previously uncharted territory.
The upcoming tasks (Connectivity Verification, WiFi Only, SIM Only) will fill gaps in the current task coverage, ensuring that every device, regardless of its connectivity setup, can contribute the maximum value to the network.
The Verification Pipeline
Every task, regardless of type, follows the same data integrity pipeline:
- Task assignment: The network selects your device based on what needs testing and your device’s capabilities.
- Execution: Your device performs the verification (passively or actively).
- Data capture: The Unity app records anonymized metadata about the result.
- Cryptographic hashing: The data is hashed to make it tamper proof.
- On chain recording: The hash goes to WMChain, creating a permanent audit trail.
- Validation: Validation Nodes confirm the result’s integrity.
- Reward distribution: Your reward is calculated and added to your balance.
This pipeline is what makes Unity’s data commercially trustworthy. Every data point can be independently verified. No fabrication, no manipulation, no disputes.
Total Earnings Potential
With all currently live tasks enabled, here is what you can expect from a single Unity license:
| Task Combination | Monthly Estimate |
|---|---|
| Connection only (WiFi, no SIM) | $6 to $12 |
| Connection + CLI + SMS + Sender ID | $4 to $10 (current network conditions) |
| All tasks including Scout and Runner | Up to $48 (projected, at 50/50 split) |
The $48 per month figure comes from Unity’s own projections based on nearly a year of network pilots. The underlying gross is approximately $96 per license per month in network service fees, with the operator receiving their share based on the lease agreement. Most operators start at a 60% share that can increase to 70% through referral tiers.
What Drives Earnings Up
- More tasks enabled: Each additional task type adds another income stream.
- Higher uptime: Devices online 95%+ of the time receive significantly more task assignments.
- SIM card access: Enables CLI, SMS, and Sender ID testing, which pay more than passive telemetry.
- Network diversity: Devices on different internet connections produce more valuable data than clustered devices.
- Good device grade: Higher rated devices get priority for higher value tasks.
- Growing enterprise demand: As more carriers and businesses subscribe to Unity’s verification data, the total reward pool increases.
Operating Costs
Running a Unity license is inexpensive. The main costs are:
| Cost Item | Monthly |
|---|---|
| Unity license credit | $1.99 to $3.99 |
| Data usage (~7 GB) | $0 (WiFi) to $5 (mobile data plan) |
| Power (device charging) | ~$1 to $2 |
| Device | $0 (use an old phone) to $50+ (dedicated device) |
Total operating cost is typically under $10 per month, making Unity one of the lowest barrier entry points in decentralized infrastructure networks.
Requirements for All Unity Tasks
Universal Requirements (Every Task)
- Active Unity license (owned or leased)
- Android 6+ or iOS 15+ device with 3 GB RAM
- Stable internet connection (WiFi or mobile data)
- Unity Network app (latest version)
- Battery and data savers disabled for the Unity app
- Minimum 50% uptime for good standing
Additional Requirements by Task
| Task | Extra Requirement |
|---|---|
| Connection | None |
| CLI Testing | SIM/eSIM with verified phone number |
| SMS Testing | SIM/eSIM for SMS reception |
| Sender ID Testing | SIM/eSIM, app restart to enable |
| Scout and Runner | License in good standing, auto assigned |
What to Avoid
- VPNs: Masks your real network environment and invalidates telemetry data.
- Emulators: Unity verifies real hardware. Virtual devices get flagged.
- IP clustering: Too many devices on the same /24 IP range reduces data diversity and value.
- Synthetic devices: Unity cracked down on these. Only real phones with real connections.
Getting Started: From Zero to Earning
If you are new to Unity and want to start earning from network tasks, here is the quickest path:
- Get a license: Browse the HexyNodes Unity License Directory to find available lease codes with operator details and reward splits.
- Install the app: Download the Unity Network app from the App Store or Google Play.
- Activate your lease code: Enter the code in the app. For a walkthrough with screenshots, read the Unity License Directory for full details.
- Verify your phone number: This unlocks CLI and SMS testing tasks.
- Enable all tasks: Go to task settings and toggle on every available task type.
- Keep the device online: Plug it in, connect to WiFi (and mobile data if available), and let it run.
That is it. Your device will start earning from the Connection task immediately, and CLI/SMS/Sender ID tasks will begin arriving as soon as your phone number is verified.
Ready to start earning? Get a Unity license and join the network.
Get Started with World MobileWithdrawal Options
Unity rewards (denominated in UPS, where 1 UPS = 1 USD) can be withdrawn in multiple formats:
- Cryptocurrency: ETH, BTC, ADA, USDC, USDT, BNB, DOT, SHIB, WMTx, MNTx, ZEBC
- Fiat/bank transfer: Wire transfer support is being introduced for operators who prefer direct bank deposits
Rewards update minute by minute inside the app and are withdrawable at any time. There is no lockup period or minimum withdrawal threshold (beyond standard network fees for the chosen withdrawal method).
The Bigger Picture: Why Your Phone Matters
Each Unity task your phone completes is a small piece of a much larger puzzle. Collectively, hundreds of thousands of devices in real locations across the globe are building something no single company could build alone: a continuously updated, independently verified map of global telecom infrastructure.
Carriers and enterprises pay for this data because it solves real problems. Fraud detection. Revenue leakage. Route optimization. Coverage validation. Service level verification. These are billion dollar pain points in an industry that generates over $2 trillion in annual revenue.
Your phone running Unity tasks in the background contributes to all of this. The Connection task provides the baseline. CLI and SMS testing verify that calls and messages work correctly. Scout and Runner expand coverage into new territory. Together, they power a global intelligence network that real businesses rely on.
And the best part? The revenue is real. It comes from service fees paid by enterprise customers, not from speculative token value. As more enterprises subscribe to Unity’s data products and more tasks go live, the reward pool grows, and your share of it grows with it.
Frequently Asked Questions
How many tasks can I run at the same time?
All of them. Unity tasks are designed to run concurrently. The Connection task runs in the background at all times, while CLI, SMS, Sender ID, and Scout/Runner tasks are assigned and executed as the network needs them. There is no limit to how many task types you can have enabled simultaneously.
Do I need a different device for each task?
No. A single device with a SIM card can run every available Unity task. WiFi only devices are limited to the Connection task and upcoming WiFi specific tasks, but still earn passive rewards.
Which tasks earn the most?
Scout and Runner tasks have shown the highest earning potential (100+ UPS during alpha). Among live tasks, CLI and SMS testing (0.2 to 2 UPS per task) earn more per event than the passive Connection task (0.20 to 0.40 UPS per day). The best strategy is to enable all available tasks to maximize total earnings.
Can I choose which tasks my device runs?
You can toggle individual task types on or off in the app settings. The Connection task is always on by default. CLI, SMS, and Sender ID testing can each be individually enabled or disabled. Scout and Runner tasks are assigned automatically to eligible devices.
What happens when new tasks are released?
New tasks typically appear in the app after an update. Some tasks (like Scout and Runner) roll out in cohorts, meaning not all operators get access at the same time. Keep your app updated and your license in good standing to be eligible for new task types as they launch.
Do tasks conflict with each other or slow down my phone?
No. Unity tasks are designed to be lightweight and run concurrently without conflicting. The app uses minimal CPU, memory, and battery. Most operators do not notice any performance impact on their device, especially if it is a dedicated Unity phone.
Is my personal data at risk with all these tasks running?
No. All Unity tasks collect only anonymized technical metadata. No personal calls, messages, contacts, files, or browsing data is ever accessed or transmitted. Unity is GDPR compliant and does not require KYC. You can verify this with network monitoring tools like Wireshark.
How do I maximize my earnings across all tasks?
Enable every available task type. Use a device with a SIM card for access to CLI, SMS, and Sender ID testing. Maintain 95%+ uptime. Keep the app updated. Spread multiple devices across different internet connections rather than clustering them on one network.
Where do the task rewards come from?
All Unity rewards are funded by carrier and enterprise service fees. Companies pay for the verification data that your device generates. This is real commercial revenue, not token inflation or speculative value. 75% of network service fees flow to license operators; 25% supports the WMTx and MNTx token ecosystem.
How do I get a Unity license to start running tasks?
Visit the HexyNodes Unity License Directory to browse available lease codes. Pick a license, copy the code, install the Unity app, and activate in under five minutes. For a step by step walkthrough, see the Unity License Directory for full details.
Deep Dive Guides
Want the full details on a specific task? Read our individual deep dive guides:
- Unity Network Connection Task: Passive Telemetry Earnings
- Unity CLI and SMS Testing: Verification Tasks Explained
- Unity Scout and Runner: Route Discovery and Validation


